Wireless headsets do have fewer issues on Linux, from what I’ve read. A lot of the stuff I’m missing like passthrough and boundaries are probably handled by the headset instead of the pc.
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In my experience steamvr works but is unstable and has really bad performance compared to windows. (Constant stuttering even in lighter games like pistol whip) Motion smoothing doesn’t work and it feels like there’s some input delay which is not acceptable for vr.
I’ve switched over to monado via envision, which loses the steamvr overlay and is very unpolished. (no camera passthrough and no boundary display, though both seem in development) Games play correctly with reasonable performance, which is what matters.
I wouldn’t recommend linux vr in general right now, if a friend wanted to try my headset I’d probably boot my windows partition. (Original htc vive with a 9070xt, so no excuse for steamvr’s linux performance)
gwheel@lemmy.zipto
Steam Hardware@sopuli.xyz•[Discussion] What are you playing on your Deck? - Feb 2026English
2·2 months agoHaving a great time with the Banjo-Kazooie recomp. Cleared everything up to Click Clock Wood so far.
I’m sure they are, but but I think their effort is targeted at standalone headsets and won’t translate much to wired headsets.