

So actually to add onto this, this was bothering me so I had to look into it further:
I was very incorrect - Hyperspace isn’t a pocket dimension per se and you can hit things while moving through hyperspace. The reason they ‘sometimes’ get past shields is because shields have a refresh rate so it may be able to phase through if you get it just right.
I’m more with you on this now, its a little ridiculous that no ones really tried to weaponize hyperdrive engines.
I’ve seen similar. Whole two story office building’s wifi got knocked out by some big ol’ 1960s microwave.
No one could figure out why the wifi kept going down during lunch.