That video!! Yeah, I don’t believe it either. Sort of reminds me of doing Kung Fu as a kid. We’d do public demonstrations and would sometimes ham it up a bit for the audience. I wonder if that’s what’s going on.
Have you practiced push hands? There’s a neat effect I can only describe as sort of being able to bounce off the other person. You can get some decent air with it! I also wonder if there’s a bit of that going on with a lot of exaggeration.
I agree with you about the “weird stuff”. I teach Tai Chi and I’m very careful about the words I use, especially when it comes to describing mechanical forces. I’ll often mention that I don’t mean some notion of “life force” but rather the physical Newtonian force that your body is subject to while performing the movements.
I find Tai Chi to be deceptively complicated with deep physical and psychological components. I have a hard time articulating what it is to others since it’s not really a martial art, and it’s not really meditation, and it’s not just a bunch of movements or calisthenics. But it does have very real effects and I love it!
It sounds like your experience is quite similar to mine and I’m happy you found a good teacher and are enjoying the practice! 😀
The software will likely work, but keep in mind that you’ll have to add VM startup time when you want to use the software. I have occasionally seen software behave strangely in a VM as well, so best to just try it.
Can you share the software you went to use? Maybe there’s a good Linux alternative or someone knows how to get it working in wine.
Is this the one using the open source kernel module?
He’s just not fully materialized yet.
Congrats!
Finally some positivity around async Rust!
I write a lot of embedded C for a living, and can’t wait for the ecosystem to get better so I can switch to Rust. Threading always starts simple. All I need is to spawn a thread and wait for a message on a queue. Then requirements change and I’m waiting on multiple messages from multiple other threads and suddenly I’m writing yet another state machine that async Rust would write for me.
I also wish I had “coloured” functions in my embedded code. Often times it’s not even documented if a function blocks or not, and sometimes the behaviour changes depending on compile time configuration (blocking, or interrupt driven, or DMA, etc.).
Async Rust certainly has it’s complexity too, but at least to my brain it would make a lot of my code much simpler.
I need to find some time to really dig into Embassy one of these days.
The Steam Deck is the full package that not only integrates the hardware and software, but is also an open system. Slapping a some inputs together onto a windows PC just isn’t the same thing.
Anyone know how good Hori’s d-pad is?