Yup, libraries should usually let the consumer chose what to do with an error, not crash the program without a choice in the matter. The only real exception is performance critical low level code such as the core of a graphics or audio driver. Though in those cases crashing also often isn’t an option, you just power through and hope things aren’t too screwed up.
Yup, libraries should usually let the consumer chose what to do with an error, not crash the program without a choice in the matter. The only real exception is performance critical low level code such as the core of a graphics or audio driver. Though in those cases crashing also often isn’t an option, you just power through and hope things aren’t too screwed up.