He/Him | Hu/En/some Jp | ASD | Bi | C/C++/D/C#/Java

  • 8 Posts
  • 173 Comments
Joined 3 years ago
cake
Cake day: March 16th, 2024

help-circle
  • When I wanted to write my own game engine in 2015, people just directed me to Unity. Some people even said that unless I want to work for some company that actually develops the engines, I don’t need to learn API or anything like that. It took a while to people to point me in the direction of SDL for input and displaying a framebuffer (back then I used CPU rendering, as almost no one cared about pixel alignment, hence why my engine is called PixelPerfectEngine).


  • Nowadays:

    “I’m about to start hunting mice, any tips?”

    <output pasted from humanGPT>

    “Ask HumanGPT to do it.”

    “Bro, you need to start agentic hunting by yesterday, if you don’t want to be part of the permanent underclass. Sign up to our webinar on prompt hunting at <link>, the first few classes are free.”



















  • ZILtoid1991@lemmy.worldtolinuxmemes@lemmy.world•Speed Dating
    link
    fedilink
    arrow-up
    4
    arrow-down
    1
    ·
    2 months ago

    Arch. I’m still having nightmares from trying to install up to date versions of user-space software onto Debian in 2008-ish, usually leading to having to compile it from source, usually leading to having many compiler errors due to make and GCC being quite a few versions behind. All the help I got in those days through forums are links to WinXP ISO torrents, and telling me that to stop ruining their “hobby OS”.