@SorteKanin I realize that cost too. I’'d love to run Rust up and down my stack. But JS is very much still king unfortunately. The sheer breadth of materials, mature frameworks and libraries make it the prudent choice. But the documentation/example part is something I feel deeply. I remember struggling with iced.rs when I had to use it. Sure, there were examples, but it was a complete shift in thinking and implementing complex widgets and visuals was really hard. I felt a lot of similarities to that when I tried Dioxus. It is a terrific framework, it just needs time to mature, as does pretty much ever front end Rust framework.
Alex G
Developer @ the OLLIE Project
Open-source Ledger Linking Information to Evidence
https://ollieproject.net/ (currently getting created)
Being itself is an endless ascent.
ἐπέκτασις
- 0 Posts
- 4 Comments
Joined 1 month ago
Cake day: September 30th, 2025
You are not logged in. If you use a Fediverse account that is able to follow users, you can follow this user.
@turbohz oh hell yea. Godot is pretty cool. Honestly, I think it’s the first of the more notable engines to actually have Rust integration. Unreal would be way better if you could use Rust. I tried the C# stuff for a while and I just disliked the language a lot (used it professionally for years too)



@TehPers @cm0002 I guess I can somewhat empathize with the author. But you’re right, the author seems to be frustrated that some things are inherently complex. Though, Rust has terrific documentation and a lot of literature to get enough understanding to where things aren’t necessarily runes anymore, but rich in meaning.
I will say though, does nalgebra require custom derive macros? If you need to parse ast on the regular to use a library, I can definitely agree with his point on complexity.