If you end up going in the Godot direction, a friend of mine has some useful tools to easily get started on animation rigging and controllers here.
He got started a couple years ago with no game dev experience, and he’s done a couple of game jams recently, but most of his time has been spent building workflow tools. A couple months ago he finally got around working on one of the original games that he’s wanted to make since he started.
If you end up going in the Godot direction, a friend of mine has some useful tools to easily get started on animation rigging and controllers here.
He got started a couple years ago with no game dev experience, and he’s done a couple of game jams recently, but most of his time has been spent building workflow tools. A couple months ago he finally got around working on one of the original games that he’s wanted to make since he started.