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Joined 6 months ago
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Cake day: May 7th, 2024

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  • Then do some digging and find that the GitHub instructions omitted some particular dependency, make a mental note to contribute a PR to the documentation later once you’ve got it working, get it working, promptly forget contributing that documentation, move distro later, try to reinstall the same program, make the same mistake, same discovery, learn nothing, repeat ad nauseam.



  • [The list concatenation function] ++ is an infix function i.e. [1,2,3] ++ [3,4,5] = [1,2,3,3,4,5] (which will be equivalent to doing (++) [1,2,3] [3,4,5] by virtue of how infix functions work in Haskell).

    I think that’s the part I was most confused by. I’m coming mostly from Java and C, where ++ would be the unary operator to increment a number. I would have expected that symbol in a functional language context to be a shorthand for + 1. The idea of it being an infix function didn’t occur to me.

    Partial applications I remember from a class on Clojure I took years ago, but as far as I remember, the functions always had to come first in any given expression. Also, I believe partial fills the arguments from the left, so to add a suffix, I’d have to use a reversed str function. At that point, it would probably be more idiomatic to just create an inline function to suffix it. So if my distant recollection doesn’t fail me, the Clojure equivalent of that partial function would be #(str % " Is Not an Emulator").

    iterate works the same though, I think, so the whole expression would be (def wine (iterate #(str % " Is Not an Emulator") "WINE") )

    This code was typed on a mobile phone in a quick break based off of years-old memories, so there might be errors, and given it was a single class without ever actually applying it to any problems, I have no real sense for how idiomatic it really is. I’ll gladly take any corrections.

    NGL though, that last, readable version is sexy as hell.


  • Game Conqueror also works, but is missing a lot of features too from what I can tell. Don’t know how it holds up against PINCE.

    I’ve had success getting CE to run with Proton though, specifically by using SteamTinkerLaunch to run it as additional custom command with the game. There are other ways too, like protontricks. In my experience, it has been mostly stable, with the occasional freeze, but generally usable for pointer scanning and such.


  • I’ve never worked with Haskell, but I’ve been meaning to expand my programming repertoire (particularly since I don’t get to do much coding at work, let alone learn new languages) and this makes for a nice opportunity, so I wanna try to parse this / guess at the syntax.

    I assume iterate function arg applies some function to arg repeatedly, presumably until some exit condition is met? Or does it simply create an infinite, lazily evaluated sequence?

    ( ) would be an inline function definition then, in this case returning the result of applying ++suffix to its argument (which other languages might phrase something like arg += suffix), thereby appending " Is Not an Emulator" to the function argument, which is initially “WINE”.

    So as a result, the code would produce an infinite recurring “WINE Is Not an Emulator Is Not an Emulator…” string. If evaluated eagerly, it would result in an OOM error (with tail recursion) or a stack overflow (without). If evaluated lazily, it would produce a lazy string, evaluated only as far as it is queried (by some equivalent of a head function reading the first X characters from it).

    How far off am I? What pieces am I missing?




  • I had my start with Python, albeit as a kid and I didn’t actually understand too much about the principles at the time. Still, I think that was a good place to start learning about the concepts of instructions and variables.

    I learned more about the ideas underpinning it all later, and most of my understanding came when actually working in software development on a live and in-development codebase. I think that’s a good progression: start small, then learn some theory just so you’ve heard the terms once, then try to make sense of actual code using that.

    Edit: definitely work on some goal though. Don’t code in a vacuum, think of something small you want to achieve and learn to do that.