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Joined 1 year ago
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Cake day: June 13th, 2023

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  • that workflow seems fine if it works for you. seems overkill for debian but if it works i don’t see anything wrong with it.

    one way I do it is dpkg - l > package.txt to get a list of all install packages to feed into apt on the new machine then to setup two stow directories one for global configs. when a change is made and one for dot files in my home directory then commit and push to a personal git server.

    Then when you want to setup a new system it’s install minimal install then run apt install git stow

    then clone your repos grab the package.txt run apt install < package.txt then run stow on each stow directory and you are back up and running after a reboot.



















  • what kills me is we Solved Cheating in the 90s and early 00s. It’s called dedicated servers. People would buy a game someone would setup a server and if you were a dick or cheat you would get kicked and each sever was like a community just like it is here.

    But the companies want control they want to be able to shut download the game on their timetable and get you to buy the next game. A tool or system is never going to fix this people and breaking communities into manageable chunks can.

    Hell back in the day servers were hacked on purpose to create new types of games. Anyone remember CS Surfing and Sniper only maps in TFC.

    the point is people can hack away break the game beyond recognition but they can do that off in their own space.

    Now I know that breaks global leader boards and other ego driven things but I’m just talking about having fun with games.