• 0 Posts
  • 5 Comments
Joined 1 year ago
cake
Cake day: June 12th, 2023

help-circle
  • It’s an interesting point but I think it kind of confuses two different but related concepts. From the perspective of the library author a vulnerability is a vulnerability and needs to be fixed. From the perspective of the library consumer a vulnerability may or may not be an issue depending on a lot of factors. In some ways severity exists in the wrong place, as it’s really the consumer that needs to decide the severity not the library.

    A CVE without a severity score I think is fine. Including the list of CWEs that a particular CVE is composed of I think is useful as well. But CVE should not include a severity score because there really isn’t a single severity but a range of severities depending on specific usage. At best the severity score of a CVE represents a worst case scenario not even an average case, nevermind the case for a specific project.


  • Yeah, our security team once flagged our app for having a SQL injection vulnerability in one of our dependencies. We told them we weren’t going to do anything about it. They got really mad and set up a meeting with one of the executives apparently planning to publicly chew us out.

    We get there, they give the explanation about major security vulnerability that we’re ignoring, etc. After they said their bit we asked them how they had come to the conclusion we had a SQL injection. Explanation was about what you’d expect, they scanned our dependencies and one of the libraries had a security advisory. We then explained that there were two problems with their findings. First, we don’t use SQL anywhere in our app, so there’s no conceivable way we could have a SQL injection vulnerability. Second our app didn’t have a database or data storage of any kind, we only made RESTful web requests, so even if there was some kind of injection vulnerability (which there wasn’t) it would still be sanitized by the services we were calling. That was the last time they even bothered arguing with us when we told them we were ignoring one of their findings.



  • Right, it’s essentially the same argument as strong vs. weak typing. The weak typing proponents say JavaScript is best, because you can just write anything and you don’t need to worry about all those pesky types getting in your way. The strong typing proponents (which if it’s not obvious I am one of) point out that you can write incorrect code quickly in just about any language, but writing correct code is much harder, and the cost of correcting code increases the later the mistake is found. Errors that can’t even be written are better than errors that are found at compile time which are better than errors that are reliably caught at runtime, which are all infinitely better than errors that only randomly appear under very specific circumstances.

    That is why many people switched to using TypeScript for their websites instead of JavaScript, because even though you have to spend more time putting type annotations on everything, and at the end of the day at runtime TypeScript is literally just JavaScript, the errors it lets you find at compile time instead of runtime make the effort necessary to include those types worth it. Same thing applies with Rust vs. Go. Yes it requires more thinking up front when you’re writing Rust code, and yes it might take you longer to write that code, but it’s also going to be correct code you can be confident in and not have a bunch of ticking timebombs waiting in it that you don’t even know about.

    An extra 30 minutes spent having to think about a dozen lines of code, is infinitely preferable to spending 3 hours pouring over stack traces and single stepping debuggers to find that one subtle mistake you made.


  • Basically modern language with modern tooling. It’s what C++ would look like if it had been designed today. The big thing though is the abstraction of ownership and lifetimes which took C++ ideas of scopes, smart pointers, and destructors and polished them into something much more powerful. Simply put it’s possible to design APIs in Rust that are literally impossible to express in any other language, and that’s a big deal.

    Added on top of that is a modern dependency management system that is severely needed in languages like C and C++, and a very powerful meta programming system that enables compile time code generation and feature selection that’s much safer and powerful than C and C++ fairly primitive pre-processor (although C++ STL does come close).