• 5 Posts
  • 66 Comments
Joined 10 months ago
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Cake day: January 25th, 2024

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  • Pretend to work, or were incompetent.

    Similar things happened to me too. Could finish day’s work in an hour. It was a small company, didn’t have extra work they could give me, didn’t like I was idle most of the time since we had co-working space. And didn’t increase my salary even through they said they’d increase based on performance on provisional period.

    They finally increased salary after 9months (said they’d do it in 3-6), and it was nominally higher like everyone else. Resigned the next day. When I went back few months back to get something every face was new one except the upper management and their family.

    So basically they count on people to leave in a year or two, so they can hire other batch of fresh graduates in low salary again.






  • I was thinking that exact thing lol. I’m like, yes ‘distributions’ are distributing new softwares with the new kernel.

    And the improvement in desktop environments does feel like a good improvement considering the user is interacting most with it.

    Or maybe I’m just apathetic to these things because most things I care about my distribution are that it provides me a good package manager for external and self made programs. And everything else is just programs installed through said package manager.













  • Thank you for your detailed response.

    I am ok using macros. But even proc macro only get the tokens and using in on the whole mod is unstable unless you use use it on mod sth{...} instead of code being on in a different file (sth.rs).

    The plug-in system is dynamic in a sense that my plans for it are loading them through shared libraries (.dll, .so) compiled separately by users. But I also have internally provided core plugins that come with the program. But rust ABI system is not that stable, so in worst case I might have to ask users to just add plugin code to some directory and re-compile program instead of loading from shared libraries. That’s why I’m trying to make it as simple as possible. Asking users to modify the rust code somewhere else yo register the plugin might be met with resistance.

    I was thinking that using build script to parse the source code and generating those codes could work, but that seemed hacky. So I was trying to see if there are better solutions, as it felt like a problem people might have come across themselves.