Whenever I open Nano basically all the commands it has are listed at the bottom, for small things it’s perfectly fine.
Whenever I open Nano basically all the commands it has are listed at the bottom, for small things it’s perfectly fine.
Modern C compilers have a lot of features you can use to check for example for memory errors. Rusts borrow-checker is much stricter as it’s designed to be part of the language, but for low-level code like the Linux kernel you’ll end up having to use Rust’s unsafe
feature on a lot of code to do things from talking to actual hardware to just implementing certain data structures and then Rust is about as good as C.
Lots of categories which Rust doesn’t prevent, and in the kernel you’ll end up with a lot of unsafe
Rust, so it can’t guarantee memory-safety in all cases.
You don’t need the v, it just means verbose and lists the extracted files.
And the PS5 isn’t really flat design, especially compared to the current Xbox.
Some devs like macos, stuff still needs to be deployed to linux servers, possibly using docker containers.
Docker on macos runs in a virtual machine, for some people that might not be desirable.
I suppose I usually try -h
and if that doesn’t work I try the long version or the man page.
Never seen -?
, it’s either -h
, --help
, or -help
for programs that just want to be different.
In 2008 a lot of most software was still 32 bit, you couldn’t use more than 4GiB per process. In that sense anything more than that was overkill unless you used a lot of programs at the same time and your OS supported physical address extension (PAE).
I think this is actually very unlikely, flatpak is most likely using some TCP based protocol and TCP would take care of this transparently, flatpak wouldn’t know if any packets had to be retransmitted.
Looks like htop.