I have a rig running frigate that runs all the cameras for a local business. The openvino detectors are suddenly acting up and I’m not sure why just yet. They are slow, even when there’s nothing to figure out. They just seem busy all the fucking time.

I’m troubleshooting this after hours and aside from a piece of string art being blown around a bit by the heating vents, absolutely nothing is moving. The detectors have no fucking idea what it is which does amuse me on some level but there’s another layer of absurdity to this.

This is starlight shop that used to be a funeral home. The computer is trying to detect things and seemingly overwhelmed by the attempt even where there is no motion for it to detect objects in. It sees nothing but it doesn’t trust it.

The computer is trying to comprehend ghosts.

I should do cocaine about it.

sudo dnf install cocaine

  • muusemuuse@sh.itjust.worksOP
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    7 hours ago

    So in earlier troubleshooting I set detectors to false and they ran anyway. The detectors were running fine until last week effortlessly. I was evaluating their stability for a future feature.

    • just_another_person@lemmy.world
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      7 hours ago

      What else is using resources if you stop Frigate for 15m. Give me a general picture of the system resources and CPU as well. It’s Intel, obviously, but what’s the whole system look like?