Personally I haven’t. While Linux is imperfect, choosing the right distro makes the rest of the experience straightforward. And with it’s whole complexity, I find Linux more user friendly than Windows. Even driver issues, broken shadow file ownership and KDE specifics only made me more confident about my choice to use Linux after I solved everything.


I hate to say it, but Linux in general is not great for art stuff in my experience. There’s some good stuff like Krita and Blender, but I’ve found that Linux is generally very twitchy about graphics tablets, and some stuff like Toon Boom/Moho for animation just has no real equivalent in Linux (and I haven’t had any luck getting those to work in Wine so far either.)
fortunately I’ve had no trouble with Krita for drawing or animation, and the calibration thing is just a minor nitpick. The tablet otherwise works perfectly I would just prefer if the cursor was very slightly to the left of the pen nib instead of directly underneath it so i could see what I’m doing better.
It’s not just art, it’s just about anything to do with professional productivity. Linux isn’t better for development in general; it’s better for development for Linux. -This is why you see so much propaganda about it being preferred by devs; because it’s not a simple ‘not it’s not!’. The other propagandas like Libre Office, GIMP, etc., are often debunked by professionals as not being adequate in Linux’s own communities.