- cross-posted to:
- steamdeck@sopuli.xyz
- linux@programming.dev
- cross-posted to:
- steamdeck@sopuli.xyz
- linux@programming.dev
256 GB model: $1,059 USD
1TB model: $1,299 USD
Preorder list randomized, goes out Sept 17th
Power supply not included, costs $29 (same as Steam Deck power supply)
3rd party addon available for color passthrough, Arcturus Vision Camera, $149



I’ve not played any VR for a while, but I remember it being physically exhausting enough that I think my own battery would be empty before the Frame’s
Depends on the comfort factor for the individual user+device. If it’s not a good fit for you, it’s going to be exhausting pretty quick.
For me it was the activity level of the game!
Fair enough, but that’s kinda independent of VR.
No as in the physical amount of moving about involved in a VR game compared to sitting still with a controller
Right, and I’m saying that’s not due to the VR, it’s due to the moving around.
Hmm… well technically yes, I guess you could play a VR game which doesn’t involve any movement, but all the ones I’ve played did. I’d say it’s a pretty core part of VR!