256 GB model: $1,059 USD

1TB model: $1,299 USD

Preorder list randomized, goes out Sept 17th

Power supply not included, costs $29 (same as Steam Deck power supply)

3rd party addon available for color passthrough, Arcturus Vision Camera, $149

  • thingsiplay@lemmy.ml
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    16 minutes ago

    I want to remember people, that I was right and Tyler McVicker was wrong. He predicted a launch price of 1500 Dollars. There were entire articles and discussions in the web around that prediction: https://www.tweaktown.com/news/112988/the-steam-frame-could-be-priced-at-dollars1500-at-launch-according-to-insider/index.html and linked to Lemmy post for discussions: https://lemmy.ml/post/51014971 I just find it fun to see and read what people expected, and then what reality is.

    I quote myself:

    BTW the article is based off Tyler McVicker’s prediction. He was never good at predicting…

  • HerbGrower@slrpnk.net
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    50 minutes ago

    Had a VR headset but didn’t really use it enough to justify the cost tbh. These are double the cost too.

    If I had that much money to spend I think it would be better to spend it on a screen instead of a VR headset. Should look up screens actually, aren’t they usually getting better/cheaper still unlike all other components? Could probably get a really nice screen for the cost of an RTXanything at this point.

    Not that my current one is bad though. 1440p 144hz, think its only like 5 years old. Of course £1k could get something much better.

  • Ryanmiller70@lemmy.zip
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    7 hours ago

    I’ve had a Quest 1 for years and it’s starting to show its age. I’m excited to get this as my new headset.

  • bdonvr@thelemmy.club
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    9 hours ago

    Ahhhh ehhhhhhhhhh

    If I didn’t have a Q3 already maybe. But for $1k I can’t swing it.

    Excited to see where all this x86->ARM translation work goes though. And hopefully some new VR games market’s been stale.

      • ExperiencedWinter@lemmy.world
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        3 hours ago

        Go look up the price of what the last ram kit, ssd, or SD card you bought costs right now, I guarantee you’re going to be surprised. No one likes the price, but I was ready for it to be way worse.

        • potustheplant@feddit.nl
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          1 hour ago

          That doesn’t make this price not terrible. It just alligns with the terribleness we exepect nowadays.

        • potustheplant@feddit.nl
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          4 hours ago

          That’s so extremely vague that I don’t even know how to respond. What’s desktop class for you? x86? What type of “apps” would you want to run on a vr headset?

          • Katana314@lemmy.world
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            4 hours ago

            Basically games that were only written to run on Windows. If someone likes the idea of playing, say, Ori and the Blind Forest, on a virtual movie theater screen, this is a way to do that, no porting from the original authors needed.

            • potustheplant@feddit.nl
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              1 hour ago

              Afaik, the list of titles you can do that with is around 130. On top of that, the “great on frame” baseline is 30fps at 720p. If you also take into account the fact that the snapdragon 8 gen 3 is already 3 years old and how little the Steam Frame battery lasts, then the whole idea starts to sound a lot worse.

              Is it cool you can do it? Sure. Would you actually want to do it and will you have a good time? Not sure, but doesn’t sound like it.

        • potustheplant@feddit.nl
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          9 hours ago

          So still terrible but slightly less so? Specially considering the accessories (except the charger) are required according to reviewers. So the “real” minimum price is like $1400. And on top of it all it has monochrome passthrough? I really don’t see why people would buy this thing. I really wanted to get one but can’t justify the price.

          • Honytawk@discuss.tchncs.de
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            8 hours ago

            They said they were going for a price under the Index 999€ price point.

            Then the rampocalypse happened, and they said they weren’t going to make it. I was expecting a 1200€ minimum.

            So only being like 50€ over their target is not really bad.

            • potustheplant@feddit.nl
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              7 hours ago

              Well, it is highly likely that at least some of the accessories were at one point just part of the base product. So I think they were off by quite a bit more than $50. Even so, being above an already pretty high target price IS bad imo.

            • potustheplant@feddit.nl
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              4 hours ago

              Accessories kit - $60 Charger + cable - $30 Headstrap + headphones and battery - announced, no price yet. Please note that, for some reason, there is no 3.5mm jack. If you want to use an external battery and headphones, you’ll have to buy some sort of splitter.

              So yeah, far lower at $1149. It’s still way too expensive.

              Lastly, take a chill pill. Sounds like you need it.

              • mnemonicmonkeys@sh.itjust.works
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                36 minutes ago

                The accessories kit is really the only “mandatory” thing on this list due to the hand straps for the controllers. The top strap for the headset seems to be personal taste with some people hating it and some people needing it.

                Charger + cable - $30 Most people already have chargers and cables for this, even for 45W.

                Please note that, for some reason, there is no 3.5mm jack This has been a thing with smartphones and motherboards for years. This is too old to actually ve an argument anymore. If someone wants to use 3mm jack they most likely already have a splitter

                Headstrap + headphones and battery - announced, no price yet That’s not really even announced yet. It’s an “fyi we’re wanting to dp this in a few months” they told reviewers

                Quite being pedantic just because you got called out for being wrong.

  • Datz@szmer.info
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    8 hours ago

    I hope these won’t sell out/queue up as much as Machines and Controllers do, since I can only safely afford it after a few months after a recent PC purchase.

    But since this doesn’t have competition like the Machine (if you hate Meta), I’m worried.

  • PieMePlenty@lemmy.world
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    11 hours ago

    Since this is an ARM device, can we play traditional x86-64 games on ARM64 now? Like, on other hardware besides Steam Frame?

    • chronicledmonocle@lemmy.world
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      4 hours ago

      There are SteamOS builds for several arm64-based handhelds already and they can play many x86-64 games through FEX. Look at Armada OS, which is basically Bazzite for arm64.

    • BlackLaZoR@lemmy.world
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      8 hours ago

      Wine has CPU emulation hooks since some time, and now protonGE is split into Arm and x86_64 branches. So yes? I think LTT even tested windows games on Steam Frame and it kinda worked

  • Lettuce eat lettuce@lemmy.ml
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    17 hours ago

    Man, I really hate this economy. This AI bubble cannot pop fast enough, but I fear we have at least till the end of this year, possible Q2 of next year to see it happen. Even then, it’s not like it will be instant, and capacity won’t just instantly switch over to normal consumer components. Assuming even more tech idiocy doesn’t happen, we’re still years away from a ramp up to “normal” capacity.

    I’m even more scared that the era of personal computing is in it’s last days. The combination of drastic cost increases, and the dominance of corpo-tech working 24/7 to destroy ownership completely, might be too much to overcome.

    We’ll see a return to the era of computing similar to the 80’s and early 90’s. Building your own PC will require lots of money and technical skills. Pre-builts will be a distant memory. PC builders will be spoken of in similar terms as HAM radio people are now, hermitic nerds who are hardcore into their ancient, dark, tech wizardry.

    • hraegsvelmir@ani.social
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      17 hours ago

      but I fear we have at least till the end of this year, possible Q2 of next year to see it happen.

      Considering at the start of August, I was already seeing stories that all the fabrication capacity for RAM has been completely spoken for and booked through the end of 2027, I would expect it to keep going quite a bit longer still.

      • IMALlama@lemmy.world
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        16 hours ago

        You’re not wrong, but the whole thing is also a bit of a house of cards. If the buyers don’t have the money the contract won’t be fulfillable.

        We have a data center planned not too far from my house. It was approved by the city council last December despite a lot of public skepticism. The developers aren’t moving because they don’t have the money. They’re waiting to have someone on contract to lease capacity from them before taking out a loan. In the best case that will simply never happen.

        • hraegsvelmir@ani.social
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          16 hours ago

          Sure, but with production stuff at scale like that, even if contracts fall through, it doesn’t necessarily mean they’ll be able to switch right over to running consumer RAM down the lines. Unless the AI bubble bursts hard and soon enough for them not to have contracts to fulfill by March, I wouldn’t count on them being able to get meaningful production going during Q2. Switching over from producing one SKU to another can be a crazily time intensive problem on its own, and that’s leaving aside whether they have enough raw materials on hand to keep the lines busy producing those products. If they have some stupid Just in Time inventory system in place, we’ll get to follow their supply lines as we see where new logistical bottlenecks are emerging in the process.

  • agentTeiko@piefed.social
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    20 hours ago

    I wish it was cheaper but I would rather have VR without Meta at the wrong time and not great price than VR with Meta and the right time and great price.

    • NoDignity@lemmy.world
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      17 hours ago

      Same here, I did love that the gamers nexus video opened with a comparison of the terms and privacy policy of meta and valve just to show how buying a Quest may be cheaper but it costs a lot more than the money you exchange for it.

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    23 hours ago

    Cheaper than expected given the economic hellscape, still more than the Index. Oh well. Glad they are attempting to prevent scalping, sad that it means that there’s a random draw to be able to buy them. Still trying to buy one. I figure the 256GB model will be entirely fine, especially with the SD card expansion slot. Pity that you can’t upgrade the storage like the Deck, but oh well.

    • MolochAlter@lemmy.world
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      18 hours ago

      Less than the index once you account for inflation.

      The index would cost 1300$ in today’s money, give or take.

    • IamSparticles@lemmy.zip
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      23 hours ago

      My intended use case is 100% streaming from my PC so the fixed/low storage doesn’t even bother me.

      • mnemonicmonkeys@sh.itjust.works
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        51 minutes ago

        According to the Gamers Nexus review, playing locally on the Frame (i.e. not streaming) can reduce latency by 15-20ms. That’s actually noticable

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      21 hours ago

      Cheaper than expected given the economic hellscape

      I expect this is why the accessories are so expensive. The ergo kit really should not cost that much, but they may have just increased the price of that so they could keep the base price of the Frame itself lower.

      • tehmics@lemmy.world
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        18 hours ago

        I’m hoping third parties have accessories out by the time it drops. I’d rather buy a boboVR kit at half the cost or something

        • mnemonicmonkeys@sh.itjust.works
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          47 minutes ago

          Valve’s also said they’re considering releasing a strap later on with more adjustments, better speakers, and hot-swappable batteries

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      16 hours ago

      I figure the 256GB model will be entirely fine, especially with the SD card expansion slot. Pity that you can’t upgrade the storage like the Deck, but oh well.

      For the life of me I cannot imagine that anything running locally on the Frame would need enough bandwidth from storage to not be able to run it off of SD anyway. For anything using the emulation layer, it’s sure to be slow enough where one won’t notice. For anything running ARM native, it’s sure to be simple enough that one won’t notice.

    • ColeSloth@discuss.tchncs.de
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      18 hours ago

      The price I expected for the main unit, but I’m kinda pissy with them wanting an extra $60 for a few straps. That price seems kinda bullshit.

    • FoxAlive@lemmy.zip
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      22 hours ago

      Considering theres not many games and im assuming the bulk of the game devs are going to release a modified apk of their meta quest version, or scale back the PC port so it rubs via fex (less likely IMO)

      Most good games on the quest tapped out at around 8-12 gigs, and im assuming that’s what a bulk of people are going to running considering most vr games made games where either made for, or designed for the quest first and foremost.

      That and its the same hardware just running through valves version of waydroid which I can only assume is more performant than running a x86 pc game through fex, and using something like fsr to upscale it? Maybe foviated tracking comes in a lot more clutch than I think it will. But I don’t know honestly im just assuming.

      • RaoulDook@lemmy.world
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        17 hours ago

        I don’t get why people say “theres not many games” about VR. Have you looked on Steam?

        • FoxAlive@lemmy.zip
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          16 hours ago

          I have, its still the same games I played like 2-4 years ago now, the only real big change is a lot of games I already own became vr compatible.

          I’m sure theres a bunch of small indie games, or racing Sim kind of stuff that got added but just pure quantity isn’t what i mean. Otherwise I would just point at the meta quest store and say look how many clones of gorilla tag theres tons of stuff to play.

          At one point we had medal of honor making vr games, and there where active lobbies for many games. We had many many growing YouTube channels dedicated around vr that where growing, and now sit stagnent at around 10k views.

          If you are looking for a large back catalog of games then sure steam has a ton and many great titles. But they’re often much shorter experiences, ot lesser of a game. Thats much different from when theres actual momentum going and there’s hype around new releases of games, and people are actually there to make mods or be in lobbies for said games.

          I’m not saying this because I’m saying vr sucks or theres only 5 vr games. I’m saying this because I am worried its not going to make a bump like how I wanted. In some other universe the steam frame was sold for 700 USD and everyone rushed to buy one, and devs rushed to make friendslop games for vr and it all kept getting bigger.

          • RaoulDook@lemmy.world
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            3 hours ago

            Game lobbies and multiplayer in general are not a big concern for me, for both VR and flat games. I can see how if you’re just looking for multiplayer games in VR the options are limited. I have enough to keep me entertained without that and my Index gets regular use still. My kids have several multiplayer games they like in our VR catalog though.

  • SkyezOpen@lemmy.world
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    15 hours ago

    Ugh, I really hate those bullshit controllers. Index controllers are the best and I feel like I’m just going to use tethered HMDs forever because of it.

    • detren@sh.itjust.works
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      12 hours ago

      They sell a kit for 60 bucks with straps to turn them into the same style of controller as the index.

      • SkyezOpen@lemmy.world
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        4 hours ago

        I saw that but it seems like they’re just hand straps and the grip is still a button instead of capacitive touch, which is exactly why the index is so immersive. It might not be awful but I’m still gonna hold off given the price and battery life. I already have a triple lighthouse setup and wire tethers, so the best bang for my buck would be upgrading my hmd only. Though the index is still solid, so honestly I’ll probably just keep rocking it until it dies.

        • VindictiveJudge@lemmy.world
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          60 minutes ago

          the grip is still a button instead of capacitive touch

          The Frame controllers have full finger tracking. According to reviews, this isn’t very useful without the hand straps, though.

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      14 hours ago

      I’m kind of surprised they don’t do hybrid controllers yet. As in the experimental kind used for prosthetics. Combine that with an EEG headset. Sounds like fun to me. Then again setup time would be a pain.

  • AmbitiousProcess (they/them)@piefed.social
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    16 hours ago

    I would get it if the battery life didn’t suck.

    ~1.5 hours when streaming from PC at 144hz, and a full charge time of around 3 hours, meaning you probably can’t even get unlimited playtime if it’s plugged in the entire time and solely streaming from a PC instead of computing the game itself.

    • smeg@feddit.uk
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      3 hours ago

      I’ve not played any VR for a while, but I remember it being physically exhausting enough that I think my own battery would be empty before the Frame’s

      • HCSOThrowaway@lemmy.world
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        1 hour ago

        Depends on the comfort factor for the individual user+device. If it’s not a good fit for you, it’s going to be exhausting pretty quick.

    • BlackLaZoR@lemmy.world
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      8 hours ago

      On the other side you can go into field and play lighter games in standalone mode. This is an insane mobility for such powerful hardware.

    • Fubarberry@sopuli.xyzM
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      15 hours ago

      According to the Ars review, the 1.5 hour battery life is when running games on the Steam frame itself. Battery life is supposed to be a lot better when streaming from a PC I believe.

      Also all lithium batteries slow down charging speed a lot as they get closer to being fully charged, so taking 3 hours to charge doesn’t mean that it can’t charge faster than the battery drains. I’m sure it can just do power passthrough to power the headset indefinitely.

      • AmbitiousProcess (they/them)@piefed.social
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        14 hours ago

        According to the Ars review, the 1.5 hour battery life is when running games on the Steam frame itself

        I was going off the LTT number which put it at 1:36 when streaming Half Life Alyx from a desktop PC, running at 144Hz. Ars’ number is when running on Performance mode with “most VR titles”, so I don’t know how comparable that is.

        The Verge says they never got above 2 hours even when using battery-saving mode or streaming-only, and demanding games got under 1 hour.

        As for charging time, LTT claims it’s 3 hours to 100%, and 2.4 to 95%, and doesn’t seem to state there’s much of a speed increase below that point, and as far as I’m aware you usually only see a major difference in charging speed for the last ~10%, though previously The Verge did also state a power bank could keep them going up to 2.5 hours.

        So with all that said, if it takes around 1-2 hours for it to die after starting from full, and it takes a minimum of 2.4 hours just to get it almost full… that means it’ll still run out of battery eventually, even if plugged in.

        • Fubarberry@sopuli.xyzM
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          13 hours ago

          That’s disheartening about the battery times.

          So with all that said, if it takes around 1-2 hours for it to die after starting from full, and it takes a minimum of 2.4 hours just to get it almost full… that means it’ll still run out of battery eventually, even if plugged in.

          Once again, battery charge speed is slower than what the charger can provide. Look at it this way, it has a 21.6 Wh battery. If that battery drains in 1.5 hours, that means it drains the battery at an average rate of 14.4 W. It charges at a max of 45w. So when plugged in you can fully power the Steam frame for about 14.4w, and still have about 30w of power left over to charge the battery. It won’t always use 30w to charge the battery, it will further reduce that amount based on heat and charge level, but it won’t ever have a problem maintaining the 14.4w needed to keep it powered up while plugged in.

      • SatyrSack@quokk.au
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        12 hours ago

        I meant a sale event. There are always a bunch of games on sale at any given time, but I thought there was supposed to be a big event this week. That was one of the main reasons people predicted the reveal of the Frame was going to be yesterday.

        • mnemonicmonkeys@sh.itjust.works
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          53 minutes ago

          Tbh, I’m not going to buy any VR games until I have a headset in hand. I wishlisted a bunch of VR games last night in preparation, but I’m not going to screw myself out of (at minimum) half of the refund window in case any are duds. Especially when the order queue starts off as a lottery.

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    24 hours ago

    I’m happy it’s here and probably will get one down the line. Equally as mad that it’s surely gone up in price thanks to all the AI and other bullshit, not only not costing less than Valve Index (as had been originally rumored, I think), but more.

    Super sour about the not included PSU. Hate it about the smartphone market, too.

    But as a VR enjoyer, I’m still happy.

    • mnemonicmonkeys@sh.itjust.works
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      43 minutes ago

      Super sour about the not included PSU. Hate it about the smartphone market, too.

      Tbh, we’ve collectively been getting so many usb chargers and cables with devices over the years that most people probably don’t need more of them. I’m generally fine with it being an optional accessory so long as 3rd party options work since it reduces E-waste and somewhat reduces the price for people who already have chargers

    • Wildmimic@anarchist.nexus
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      18 hours ago

      Whatever they would have added as an PSU and have you pay for it a premium, you can buy for next to nothing online with better features and performance, while not generating a bunch of e-waste if you don’t need one (like me - i doubt they would have added a 100W charger with 3 USB-C ports).

      Edit: Just saw they want 39€ for a 45W PSU with a 2.5m cable - go buy something better for cheaper, for real. If you are strapped for cash, this one delivers 100W with one port for under 17€: https://www.amazon.de/PAEBAI-Ladegerät-Netzteil-Pixelbook-ThinkPad-rosa-weiß/

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        6 hours ago

        Careful with some very cheap very powerful GaN chargers. The lowest corner cutting ones have really poor components insulation and can burn easily (or toast your very expensive USB device). I have access to the cheapest ones… And i was very lucky that the laptop didn’t fry. I expend more on reputable brands now.

        • Wildmimic@anarchist.nexus
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          3 hours ago

          The situation in Europe and Amazon is at least not as bad as when buying directly from China. I myself invested a bit more for a charger with 2 USB ports and 100W, which cost me around 30€ - still cheaper than the one from Valve (I have one of those too, but that one is currently on 18650 Recharge Duty)

    • artyom@piefed.social
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      20 hours ago

      Super sour about the not included PSU. Hate it about the smartphone market, too.

      I have like 3k of these things, so personally I’m very happy to not have to spend another $30 on a worse one that’s just going to get chucked in a drawer anyway.

      • SatyrSack@quokk.au
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        16 hours ago

        I feel the same way about smartphones not including chargers. The third-party charger that I already have is likely better than whatever charger comes with the phone, so the one that comes with the phone will just go unused. I understand that manufacturers are not going to “pass the savings onto the consumer” when they don’t include a charger, but at least it doesn’t feel like e-waste. I felt the same way about the headphones that would come with devices for a while. Just a waste that I will never use.

        On the other hand, having a stock charger could aid in troubleshooting by offering a baseline of sorts. Being able to say “I can’t do X, even with the stock charger” can go a long way. Without the stock charger, tech support could wonder if maybe your third-party charger is to blame for your issue. The other benefit of included chargers are when the device uses some weird charging technology or something that makes the included charger actually better for that device than the third-party one that I already have.

    • d00ery@lemmy.world
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      23 hours ago

      For me at least I don’t use any of my original usb device chargers. I have a GaN charger with 2 cables by the sofa and one by my desk.

    • James R Kirk@startrek.website
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      23 hours ago

      As someone who has never played with VR much but would consider a Steam Frame in the future what kind of things do you enjoy it with?

          • ericwdhs@discuss.online
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            8 hours ago

            I agree with the other guy. Beat Saber is not a novelty game. It’s easy to have short, self-contained experiences with it, but that’s not the same thing. It’s extremely fun on its own merit and worthy of putting dozens to hundreds to thousands of hours into it. I would also put it at the very top of the “exercise game” genre (see a lot of stuff on the Wii), because of how well it masks being very active behind just being fun and because getting better at the game ties more directly to you physically getting better than just about any other game.

            That said, I think it’s only a 10/10 game if you’re willing to mod it to add custom songs (there’s literally hundreds of thousands the community has mapped) and a 6/10 game if you aren’t. I haven’t bought any of the DLCs, so maybe it’s an 8/10 with those. I think the modding is extremely easy, but I also know there are a lot of people not interested in doing that even when it’s literally a couple clicks.

          • scoobford@piefed.blahaj.zone
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            21 hours ago

            Former vive owner here. Beat saber isn’t a novelty it is legitimately something to spend dozens of hours on. I’m buying either a frame or a used index specifically for beat saber.

                • Riskable@programming.dev
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                  4 hours ago

                  Absolutely! Beat Saber is the best!

                  I’m in the GENX clan where we have grandmothers capturing maps for the clan by getting some absurd level of accuracy on 1-5 ⭐ (aka super easy) maps. Clan Wars on BeatLeader is a silly thing that doesn’t mean anything in particular but it still amazes me that someone in their 60s can play a VR game and actually make a real, quantifiable difference.

                  On our Discord you can see the BeatLeader Clan Wars announcements in the “Battle Dispatch” channel. On any given day you really could see something like:

                  EvilKittyMom captured BREAKSH!T Hard for GENX, getting 98.17% ACC

                  (That’s an imaginary name I just made up to protect the totally guilty party that often steals my thunder 🤣)

                  It’s so much fun, I love it! ❤️

                • Riskable@programming.dev
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                  4 hours ago

                  Dozens of dozens!

                  I play about an hour every day unless I’m sick, away, or (painfully) injured. I think my most recent play streak was over 6 months of playing every day without a single day off.

                  I’m a 48yo, BTW 😁👍

      • chronicledmonocle@lemmy.world
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        23 hours ago

        Half Life: Alyx, Beat Saber, Superhot, Budget Cuts, Space Pirate Trainer, Waltz of the Wizard etc. are all great VR games. If you like horror games, the FNAF series, The Forest, etc. also has some great VR games.

        There are other tangentially fun things to do with VR, too. I watch movies in BigScreen with friends and family sitting on a virtual couch together. VRChat is fun to just meet and chat with people. This headset also plays 2D games, which I’m intrigued by, both on headset and streaming. I can stream Steam games on my Quest headset, too, but it’s lower resolution on the Quest 2.

        • ericwdhs@discuss.online
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          8 hours ago

          I notice you left off any mention of VR mods. I think some of those are actually the best VR experiences available today, so please give them a look if you haven’t.

        • Quibblekrust@thelemmy.club
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          19 hours ago

          If you’ve never tried it, Google Earth VR is tons of fun! I don’t know what it is about looking at little miniature cities, but it’s just so compelling. Also fun is when you turn on human-scale and actually have to look up at the buildings and such as you walk or fly through the city, or the Grand Canyon, or whatever!

        • FoxAlive@lemmy.zip
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          21 hours ago

          I’m happy with the fex coming out that someone is very likely to get all the unreal engine vr mods to play nicely with Linux. So many community projects showed up on github when the steam deck came out, just having a dedicated community based around a standard piece of hardware seems to bring enough hype to get shit done. Really excited for the possibility of arch64 Linux phone distros that people make due to this.

          Other than that I’m worried theres not enough vr games, and I’m highly certain the steam frame isnt going to bring a new wave of vr devs like the quest 2 did.

          Most the vr games I played consistently where multiplayer and have all died off, and for me theres not much else, the other titles its more of a novelty. Majority of titles are the equivalent of walking the plank simulator and charge 20 bucks still, while still feeling like an shitty free game off the google play store.

          I’d want it for all the other things like 3d modeling, or other weird applications that are more tinkering focused. I’m excited that its Linux I might be able to set up some kind of UI/HUD, or actually engage with the hardware in some meaningful way. I just don’t see vr taking off again to the point where I can justify 1k USD purchase, I pretty much only played 1 game when I had a quest and the measly 300 dollars the quest costed was hard enough to justify so I could play a single 10 dollar multiplayer game.

          • ericwdhs@discuss.online
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            7 hours ago

            I think it’s fine if VR stays niche. The tech alone is compelling enough to not disappear even if Valve themselves never make another headset, and the work by hobbyists and tinkerers keeps getting better and more expansive every year, so the path is upwards regardless.

      • IamSparticles@lemmy.zip
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        22 hours ago

        I use VR primarily for seated simulation games. Flight sims, racing, space… VR brings a whole new level of immersion and situational awareness that makes these sort of sims better, and makes me better at playing them.

        • James R Kirk@startrek.website
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          17 hours ago

          One of the few times I played around with VR was a racing game and it was awesome, but I’m not a big racing games person so my concern is that the $1200 headset would not add much value beyond the quick thrill of adding VR to a few games

          • IamSparticles@lemmy.zip
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            22 hours ago

            Why are you asking if your response to every example use case is “that’s just a novelty”? All games are novelties in one sense or another. What are you looking for?

          • Blaster M@lemmy.world
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            22 hours ago

            I Expect You to Die, the game series. Funny room escape secret agent story game series. Does a great job of utilizing VR controls and room layout without requiring you to leave your seat. Also has an interesting story to it.

      • Björn@swg-empire.de
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        19 hours ago

        I think some of the best VR games are unofficial ports of flat games like Jedi Outcast or Alien Isolation. In my opinion VR is the definitive way of playing Doom 3.

        • detren@sh.itjust.works
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          12 hours ago

          To add to this: there’s also mods for most new resident evil games, Minecraft, Neon White, Outer Wilds, Firewatch, and A LOT more. Beardo Benjo is pretty decent at covering these.

      • Blaster M@lemmy.world
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        22 hours ago

        Do you liek trains? Derail Valley Simulator, a game that started out as funny physics meme turned hyper realistic train engineer job simulator. You get to realistically drive big chugga chugga choo choo - or a diesel electric if you’re boring. They also have the funny pump handle cart

      • Meatwagon@piefed.blahaj.zone
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        19 hours ago

        I really enjoy VR chat. My IRL friends go to movie worlds there to stream anything we want and watch it together regularly, although you don’t need a headset for that just makes it more fun.

        You can also do No Mans Sky and Subnautica in VR. I did it for the Forest and that was fun.

      • 5too@lemmy.world
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        22 hours ago

        Minecraft should work pretty well in it via ViveCraft, if you’re comfortable modding. It officially supports Linux play

      • Endlessvoid@lemmy.world
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        21 hours ago

        I’m blown away that no one has mentioned lone echo 1 and 2. IMO they are the crown jewel of the best use of the VR medium for immersive gameplay and story telling, surpassing even half life alyx.

        • SatyrSack@quokk.au
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          15 hours ago

          I’m blown away that no one has mentioned lone echo 1 and 2.

          Because they had asked for recommendations on what to do with a Steam Frame, but those are Oculus exclusives.

          • Endlessvoid@lemmy.world
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            11 hours ago

            Damn, you are correct, I could’ve sworn I played them through steam VR but my memory isn’t that great these days. Wonder if pirating them and adding them into steam as a 3rd party title is possible.

          • detren@sh.itjust.works
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            12 hours ago

            I remember there was a way to play these games on other headsets but I think the project got abandoned. Maybe someone will pick it up again.

  • Rolivers@discuss.tchncs.de
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    10 hours ago

    Wow. I was looking forward to one but I’m skeptical about the standalone mode.

    I want to play games like No Mans Sky in VR but I don’t think that’s possible. My only gaming PC is a steam deck.