For me it is opening credits sequence in Nier Automata, Shadowlord’s castle in Nier Replicant and AI reveal in MGS2. All these three games are masterclass in storytelling.
For me it is opening credits sequence in Nier Automata, Shadowlord’s castle in Nier Replicant and AI reveal in MGS2. All these three games are masterclass in storytelling.
The ending to the Spiderman PS1 game was pretty funny for something that comes from a game that was so short and modeled after fear.
Running from Monster-Ock while the facility is exploding around you. That game was such a banger. And it’s short length is made up for by it’s replayability. Collecting all the comics and suits. Amazing.